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We cut it,animate itand grade it.

Edits, motion graphics and finishing. Every frame handled by the people who scoped the job.

Moonlight_Reel_v041920 × 1080 · 24 fps · 8 bpcRAM PREVIEW0%
0;00;00;00

How an edit runs

Four layers, parented to each other.

Moonlight_Reel_v04LayerEffect Controls
1Scope and board it

We agree the cut length, the deliverables and every aspect ratio you need before a frame is touched.

Deliverables6 cuts
Aspect ratios16:9 · 9:16 · 1:1
You get — Boards + fixed price
2Assemble the edit

Selects, structure and pacing first. You see a rough cut early, while it is still cheap to change.

Rough cutv01
Review rounds2 included
You get — Rough cut for review
3Animate and composite

Type, graphics, tracking and clean-up — built as comps you could open yourself, not baked renders.

Compslayered
Tracking3D camera
You get — Project files, layered
4Grade and deliver

Colour, sound pass and export to every spec the platforms want, plus the masters and the project files.

GradeRec.709
ExportsProRes + H.264
You get — Masters + working files
0s2s4s6s8s10s12s
0.00s4 layers

Why ours moves better

Nothing here uses the default curve.

Every move is eased by hand in the graph editor. It is the difference between motion that feels designed and motion that feels like software.

  • 01Linear
  • 02Ease out
  • 03Ease in-out
  • 04Overshoot
Graph EditorValue · cubic-bezier(0.00, 0.00, 1.00, 1.00)0.0%
Linear

Same distance, same duration — only the curve changes.

Selected work

Cut, composited and graded here.

Footage: Comp_one_launch_film
1:241920×1080
ProjectEffects & Presets
NameDur
6 items

What it costs

Starting from

Final price depends on scope. You get one fixed number before anything starts — it does not move later.

Video / Motion Graphics — included

  • A fixed price agreed before a frame is touched
  • Rough cut early, while changes are still cheap
  • Two review rounds built into the quote
  • Every aspect ratio and export spec you need
  • Layered project files handed over, not just renders
Get a fixed quote

Start a project

Talk to the people who build it.

No account managers, no discovery-call funnel. You get the team doing the work.